|
Soil and stone |
Indicator species |
|
|
Experiment with changing the soil conditions to see if that affects the plants which grow there spontaneously (e.g. in a grassy area with small rushes (Juncus species) growing in a straight line this may be due to soil compaction. One could dig a section in the row and leave another area untouched. Return months later to see the changes in what plants are growing spontaneously there). |
|
Soil and stone |
Indicator species |
|
|
Create a story, poem or song about the need for plants to have their own niche (i.e. how different types of plants love being in different places). |
|
Soil and stone |
Indicator species |
|
|
Learn that an indicator species is one which, if abundant, healthy and spontaneous (not planted), can tell you something about the local conditions, such as a plant which tells you whether the soil is compacted, wet, dry, acidic, or alkaline. |
|
Design |
Implementation: making it happen |
|
|
See an implementation plan and experience how following it can help get things done (e.g. implementing an anti-bullying policy prepared by children). |
|
Design |
Implementation: making it happen |
|
|
Be involved in the implementation of their design (e.g. collecting materials, creating a garden, hosting a party, organising an event). |
|
Design |
Implementation: making it happen |
|
|
Meet regularly to celebrate tasks completed. |
|
Design |
Implementation: making it happen |
|
|
Create a colourful implementation plan together with interesting and fun names which shows all the information needed to get things done: tasks, timeline, roles, work flows (whether 1 thing needs done before another) and ask who would be passionate about doing them. |
|
Design |
Implementation: making it happen |
|
|
Learn that to make bigger projects you may need more planning |
|
Design |
Implementation: making it happen |
|
|
Learn that many hands make light work. |
|
Air |
How climate affects habitats and cultures |
|
|
Visit a greenhouse (e.g. in a botanic garden) and notice the differences/ similarities between the different climates created. |
|
Air |
How climate affects habitats and cultures |
|
|
Design a home for people or an animal that takes into account the climatic effects of a particular region. |
|
Air |
How climate affects habitats and cultures |
|
|
Learn appropriate design for the major climatic regions of the world (food, lifestyle, building, disasters). |
|
Air |
How climate affects habitats and cultures |
|
|
Find out about the causes and effects of climate change. |
|
Air |
How climate affects habitats and cultures |
|
|
Find out about the diversity of climates around the world and the different biotopes. |
|
Air |
How climate affects habitats and cultures |
|
|
Participate in a talking circle in which everyone expresses how they feel about the impacts of humans on the climate. |
|
Air |
How climate affects habitats and cultures |
|
|
Write about a climate and imagine what it feels like, e.g. "I am a desert, I am hot and dry. The winds blow and whip up my sands." |
|
Buildings |
Homes |
|
|
See different types of animals and their ways of making shelters/homes. |
|
Buildings |
Homes |
|
|
Build homes for fairies and/or animals using natural materials (sticks, stones, etc.) |
|
Buildings |
Homes |
|
|
Find out what kind of different homes animals and people need. |
|
Buildings |
Homes |
|
|
Think about what would make a home or bug hotel cosy and lovely for the inhabitants - thinking about the aesthetics. |